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	<title>animation scout</title>
	<link>http://www.animationscout.tv</link>
	<description>animation scout</description>
	<pubDate>Tue, 13 Sep 2011 12:50:46 +0000</pubDate>
	<generator>http://www.animationscout.tv</generator>
	<language>en</language>
	
		
	<item>
		<title>Eye Movements</title>
				
		<link>http://animationscout.tv/Eye-Movements</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Eye-Movements</comments>

		<pubDate>Tue, 13 Sep 2011 12:50:46 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[]]></category>

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		<description>When it comes to close-up animations, knowing the fundamentals of eye movements is a must because wrong movement types and speeds may lead your character to be misunderstood by the audience.

Here's some golden tips to tweak your characters acting by eye movements.

Enjoy it!
-Höbö



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		<excerpt></excerpt>

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		<title>Soon</title>
				
		<link>http://animationscout.tv/Soon-2</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Soon-2</comments>

		<pubDate>Fri, 05 Aug 2011 14:18:18 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">1824223</guid>

		<description></description>
		
		<excerpt></excerpt>

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	<item>
		<title>Soon</title>
				
		<link>http://animationscout.tv/Soon</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Soon</comments>

		<pubDate>Fri, 05 Aug 2011 14:17:30 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">1824219</guid>

		<description></description>
		
		<excerpt></excerpt>

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	<item>
		<title>Blink</title>
				
		<link>http://animationscout.tv/Blink</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Blink</comments>

		<pubDate>Fri, 05 Aug 2011 09:11:15 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[Facial Documenteries]]></category>

		<guid isPermaLink="false">1823521</guid>

		<description>If your characters blink timing is way too long , you might represent the wrong idea to the audience.

So check this video out about 'why we blink?' to figure out it's fundamentals.

Enjoy it!
-Höbö



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	<item>
		<title>Mouth Corners</title>
				
		<link>http://animationscout.tv/Mouth-Corners</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Mouth-Corners</comments>

		<pubDate>Fri, 01 Jul 2011 19:22:25 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[Facial Documentaries]]></category>

		<guid isPermaLink="false">1672144</guid>

		<description>Well if you are using mouth just for lip-sync then you are so wrong.Mouth shape is one of the most important thing to support emotions in the face.Sometimes you may just need to give the feeling by moving it's corners.

This video tells about how mouth corners move, what are their max and min positions and how to define mouth poses. 

Enjoy it!
-Höbö



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	<item>
		<title>Head Direction</title>
				
		<link>http://animationscout.tv/Head-Direction</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Head-Direction</comments>

		<pubDate>Sun, 26 Jun 2011 18:24:40 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[Facial Documentaries]]></category>

		<guid isPermaLink="false">1646577</guid>

		<description>Is he thinking? or suspicious? what's in his mind? 

If you want to create such as question in your character's acting this video would help you.It's all about how does head's direction changes the emotion and what are the general meanings of moving and tilting the head. 

Enjoy it!
-Höbö



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	<item>
		<title>Eyelids</title>
				
		<link>http://animationscout.tv/Eyelids</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Eyelids</comments>

		<pubDate>Sun, 26 Jun 2011 18:22:34 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[Facial Documentaries]]></category>

		<guid isPermaLink="false">1646573</guid>

		<description>Your character is running from a monster but looks sleepy instead of scarred, well maybe you should double check eyelid poses.

This video tells about how to define eyelids poses, what effects it's movements and what's the feeling behind.

Enjoy it!
-Höbö 



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		<title>Eye Direction</title>
				
		<link>http://animationscout.tv/Eye-Direction</link>

		<comments>http://animationscout.tv/following/animationscout.tv/Eye-Direction</comments>

		<pubDate>Sun, 26 Jun 2011 18:21:28 +0000</pubDate>

		<dc:creator>animation scout</dc:creator>
		
		<category><![CDATA[Facial Documentaries]]></category>

		<guid isPermaLink="false">1646523</guid>

		<description>Think about people who moves their eyes a lot or they can't look into you directly while they are talking.So why is that?

Maybe this video would give you some clues about eye direction meanings. Eye direction defines what character is thinking or her/his feelings.

Enjoy it!
-Höbö



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